![]() The turn based combat can be at times cool, but I played for almost 8 hours and I had combat encounters maybe 3 times? Other than that I was just running around trying to get XP by doing side quests, and I didnt get a lot done frankly. Unique personalities means that one guy likes science, one guy likes punching everything etc. You also have companions but again they all quite forgettable. You are your job, you are not a character in an of itself. and while this seems like a rather pointless decision for stat boost this actually is a massive decision that will impact almost all interactions from here on out. Cool.Īlso in the beginning you get to choose a profession, prisoner scientist, administrator etc. Here, your guy wants to find a dude, then you meet him and now you are just a guy wandering around in the wasteland doing errands for people. Wasteland 2, you try to stop massive robot hordes from killing everyone. ![]() In fallout you are trying to find the chip, then you learn about the master and you want to stop him. Really, I have no idea why I should do anything in this world. And after this I have no motivation to progress the story. Even the moments of "Hey remember me, we met then I disappeared" lack any impact. Problem? I dont care about any of the characters, or even myself. The main story is you go into a dome to do science stuff, you touch a magic machine that ends up exploding and time goes forward a few years for everyone but you. And that probably is one of the main issues. sci-fi RPG? If by that you mean you talk to loads and loads of NPCs sure but frankly I don't remember a single one being all that interesting. ![]() RPG in a STALKER type zone, but with more sci fi elements and scientist etc. I feel bad for the developers because they clearly ran out of money and I'm sure this is not the game the wanted to release, but as it stands I really can't recommend it unless you like 30 hours of "storage locker search simulator". If there's a better example of a game that needed another year or so in the oven this is it. It really devolves from something unique and interesting into a totally uninspired series of fetch quests that largely amount to nothing. Review: I really wanted to love this game and was super into it all through the first act, after that I played all the way to the end just because I'm a total sucker for the sunk-cost fallacy and can't stop a game half way through if I've already invested 20 hours into it. ![]() Great ideas for characters and areas but none of them really pay off in a meaningful wayĬompanions don't have much to say and are basically silent pack mules Quests are all pretty generic, nothing really unexpected or exciting happens (except for the end of Act 1) It has all the bones of a great isometric game but is utterly devoid of interesting content. Great character system - perks and attributes are creativeįeels extremely unfinished. Some decent writing and intrigue in Act 1 Unique take on the "post apocalyptic" genre, this is a more modern environment :tower: Black Tower's Blog īeautiful isometric game - excellent art style :RideCheck: Artstation (art production and stories) [Black Tower Publishing :RideCheck: Dark Crystal Games (news and jobs) :RideCheck: Press Center (presskit and publications) :RideCheck: Dark Crystal Games dev page on Steam :checklist: Instagram (art and stories) [Dark Crystal Games :checklist: VK (game updates in russian) :checklist: Facebook (game updates) [:checklist: Youtube (trailers, livestreams and dev diaries) The game continues to evolve so if you want to stay in touch on other channels than Steam you can follow us on social media and visit other cool resources with game updates, information, new artworks and lore pieces. serious? Is there no such thing or am I blind? To release an indy game these days without having a Wiki is kind of financial suicide by the devs in my point of view as a marketing guy.Encased community is the most important for us - we are going to follow up closely for your feedback on the game. I have searched the web but found no such thing as a Wiki for Encased. Which item am I supposed to get rid off or where in the item description am I supposed to see this? Or am I supposed to lay down every single item in my personal locker to see which one is responsible? ) I have browsed through my inventory but found nothing. The game tells me out of a sudden after searching some toilets and having washed my hands that I "carry a radioactive item" - which does not sound too good. I am only lv 3 and have just arrived at the gas station. Nice world and atmorsphere, I enjoy the exploration and really like the game mechanics/systems like sneaking, crafting etc.Ĭan somebody please help me with two questions please: First off, apart from some minor things (terrible perks- and fatigue-system) I really enjoy Encased so far.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |