Notes: These discs were bonus discs sent to you sometimes for subscribing or re-subscribing back in the ’90s. I have two of them. The PCG disc was discontinued after the September 2011 issue. It was, I believe, the last American game magazine to still come with a demo disc at that point. PCG still exists, as the only surviving computer gaming-specific magazine in the US. The details will be explained below once I reach those points. – means stuff on the disc which isn’t demos – for patches, mods, maps, etc.įrom the mid 20-00s on, many issues of PC Gamer had bonus DVDs that you’d only get if you bought at the newsstand, while the subscriber got the inferior CD version. This annoyed me a lot and was one of the reasons I didn’t resubscribe to PCG between 2002, when I let my subscription lapse, and 2010, when I subscribed again for a year when I got a $5 for a year deal - I wanted DVDs for the demo discs, not CDs, because CDs didn’t hold enough data to have a relevant number of demos on them anymore, but PCG never made the change, sadly. It was quite annoying. Apparently in Europe things were very different, and magazines, including PC Gamer UK, usually had multiple discs and often had free full games, but magazines cost a lot more there too… ours were, and are, cheaper but came with less. (I have several years of discs from between 20 here listed below because I bought several years of ’00s PCG issues on ebay in 2014.)īefore 2006, PC Gamer demo discs come in a nice cardboard sleeve, with one game pictured on the front and usually details about the disc contents on the back. When this changes to basic papersleeves in mid ’06, I will mention it. I will also mention when, that same year, PCG stops putting the disc interface number on each disc. ![]() The disc numbering system was based on interface version - so 1.1 is the first disc of their first interface, while 4.10 is the 10th disc of the sixth interface version. I’ll also say a bit about each interface. I list platforms for some discs. These aren’t listed on the slipcase though, you have to run the discs to get the platform breakdown. I can only list the demos for discs that I have. I’ll note ones I don’t have. Publishers are as listed on the cover – PCG always mentioned one. The demos are listed as they are ordered on the list on the back of the slipcover. The first demo on the list is the one which is pictured on the front of the cover, unless otherwise noted. The list below covers only the discs that I have myself, so it’s got gaps. I list everything I have here. that PC Gamer US CD and, for the few DVD issues I have, DVD sleeves and discs list as being on the discs. This isn’t a full listing of all contents of the discs, that would require launching up every disc to check it, but it’s a start. I will eventually make a complete list of all contents and post that, but this should cover the major contents. I think it’s great to know what was on each disc of this once-incredible magazine’s cover discs! You should now be able to run Carma2.exe and play Carmageddon 2 under Windows 2000.Ĥ) worked fine after installing DirectX8.This lists all of the game demos, mods, maps, patches, etc. Run UnSafeDisc 1.5.5 on Carma2_SW replace Carma2.SW.EXE with whichever of Testme.exe or Testme2!.exe works. Don't worry if you get a BRender Error when you run this file directly (i.e. Run UnSafeDisc 1.5.5 (see ) on Carma2_HW replace Carma2.HW.EXE with whichever of Testme.exe or Testme2!.exe works. Put Glide2x.dll in the Carmageddon directory (unclear whether this is necessary, but I did it). Apply 2.0 Patch (see /patches/c2ptch12.exe). I applied the v2.0 patch, and removed the safedisk protection and it runs just fine.ģ) 1. This is an original boxed version.Ģ) Does not work straight from the box - but it's only the copy protection that is stopping it. ![]() The utill off the NT 4.0 CD does not seem to solve the problem either. 1) When trying to run either the software or D3D version the executable states that it will not work on the current version of NT.
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